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1990-04-09
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Crunch League Football v1.0
(c) 1990 by Stephen David
Sysop Documentation
Introduction:
~~~~~~~~~~~~~
Crunch League Football is a unique on-line game. Before, on-liners could
be divided into a few catagories: The "Hack and Slash" genre, in which the
player has a character who can gain levels and get better weapons and armour
(i.e. _Food Fight!_), the "RPG" genre, in which the player also has a
character that gains levels, etc, but usually has less interaction with other
players (i.e. _Masters of the Universe_), and the "Space Wars" genre, in which
the player controls a whole empire, or dynasty, and trades with and fights
other players (i.e. _Space Dynasty_). There are, of course, a few exceptions,
with Crunch League Football now joining the ranks. Crunch League Football was
designed for use on WWIV, but can be used on BBSs which support certain
functions (see Installation, below).
The has never been a "sports" on-liner to my knowledge. This is for a good
reason, also. They are extremely hard to make, but we think we have succeeded
with Crunch League Football.
In CLFB, players go through all the processes of a real football coach and
owner: They draft players; they prepare their line-up for oncoming games; etc.
As a CLFB football player, you get to watch your team go from the beginning of
the season, with all new players, to the playoffs (hopefully), and to the
Superbowl (doubtfully).
Playing CLFB requires a commitment, but not a major one. Players should
try to call once a week, so they can prepare for the next game (games are
played every Sunday). More details about playing CLFB can be found in the
player documentation.
Installation:
~~~~~~~~~~~~~
Installing CLFB is very easy. Just follow these simple steps:
1. Make a sub-directory of your BBS directory called CLFB. You can do this
by going to your BBS directory and typing "MD CLFB".
2. Copy all of the vital CLFB files into that directory. They should
include: CLCNF.EXE, FB.EXE, PLAYFB.EXE, LASTNAME.DAT, CLINTRO.TXT, and
FOOTBALL.TXT.
3. Run CLCNF from DOS. This will help you configure CLFB. It will first
ask for the sysop's name or alias. Next, it will ask you if you want to have
a password for CLFB. This is to prevent game leeches from doing nothing but
playing games. If you answer yes, it will prompt you for the password. Write
it down! These two options can be changed at any time during a season although
it would rarely be necessary.
Next it will ask you if you are in the correct parent directory for CLFB.
This is the directory for the main CLFB files. You then have an option to
create a subdirectory for CLFB data files. Type the name you want it to have
from your parent directory. All record and data files that CLFB creates will
be written here. This is only useful if the parent directory contains more
than CLFB. Next it will ask for the complete path to the G-Files section of
your board. For WWIV this is "\BBS\GFILES" (or whatever your BBS dir is named,
maybe "\WWIV\GFILES"). This is used in order for CLFB to be able to access
logon messages and update them.
Then it will ask you whether you want one or two leagues. If you only have
one league, there will be no Super Bowl. It will then prompt you for the name
of the league(s). Do not put "league" in the name because CLFB will add it to
the end (i.e. if you named league #1 "Blueberry Muffin", CLFB will call it "The
Blueberry Muffin League"). Next, it will ask you how many divisions you want
in each league. You will then be asked to name them in the same way you named
the league(s). Then it will ask you how many teams you want in each division.
It is generally more fun to have more teams in fewer divisions, than fewer
teams in more divisions, but remember, all the teams must be filled for the
season to start, so don't make more than you think people will fill up. After
that, it will ask you if you want pre-named teams. If you don't have pre-named
teams, players name their own teams, but if you say yes, you name all the teams
from the configuration program and the players pick which team name they want.
Most people like to name their own teams.
Finally, it will ask you if you would like CLFB to advertise in the WWIV
logon screens. If you say yes, it will put a message at the beginning of
LOGON.ANS and LOGON.MSG describing the status of the game. Messages will be
posted stating that CLFB is installed and all teams need to be filled, and
when all the teams are filled, saying so. Each week after that CLFB will post
a message stating the outcome of the latest games. It posts messages
throughout the playoffs and the Super Bowl. The messages are short and will
not hog *your* message. They are only meant to add excitement to the feeling
of a real football season. It is a good idea to make backups of your logon
screens, though, because CLFB rarely, but occaisionally, screws them up,
depending on whether or not they have strange ansi commands in them. If you
make your logon screens with TheDraw, do not have it clear the screen, or
home the cursor, as this usually messes up with the Crunch League
annoucements. Instead, do nothing to it, and the Crunch League announcements
will clear the screen for you. After you have completed the configuration
program, CLFB will make the teams and schedule for the season. This can take
up to a couple of minutes, depending on the number of teams and the speed of
the computer.
Now that you have initially set up CLFB, it is easy to change any or all of
the settings by selecting them from the menu. Be careful, however, not to
accidentally reset the season or teams.
4. Run your WWIV Init program and install "\BBS\CLFB\PLAYFB.EXE" as your
BeginDay Event program (or add it to a batch file). This is EXTREMELY
important if you want CLFB to work.
5. Run Chainedit from WWIV and install CLFB as a chain with the file name
"\BBS\CLFB\FB.EXE %1".
NOTE: For non-WWIV BBSs, it is just as simple to use CLFB, but, because
of chaining incompatibility, the %1 parameter should not be passed. Instead,
the user will be asked for a password to use with his alias. This can be
either good or bad, since it allows users to coach more than one team (which
some people like while others don't). It would be a huge task to have CLFB
support all BBSs, but if you would like newer versions of CLFB to support your
BBS, please send all chaining information possible about your BBS type with
your registration. Otherwise, CLFB should work if your BBS supports the
functions listed in steps 4 and 5.
That's it! You can now go about making your own team.
Chat Mode:
~~~~~~~~~~
There is a chat mode in Crunch League Football that can be entered by
pressing F10 whenever the user is at a prompt. The chat mode is nothing fancy,
just a quick way to jump in and say, "Why the heck are drafting THAT bag of
bones?" Chat can be exited at any time by pressing F10.
Registration:
~~~~~~~~~~~~~
If you like Crunch League Football, and decide to use it as a chain
on your BBS, we would appreciate it if you would register it with Crunchware.
There are three ways you can choose to register your version of CLFB:
1. We will upload your registered version directly to you (anywhere
in continental U.S.) Cost:
$10 Registration
+$5 Estimated long distance charges
----------------------------------
$15 total
2. We will send your registered version to you (anywhere in the
continental U.S.) Cost:
$10 Registration
+$5 For disk cost, and postage and handling
------------------------------------------
$15 total
3. You may download your registered version directly from Crunchware
Headquarters. The headquarters is currently located at The Temple of Nine BBS
((703)820-0109 - 24 hours). Call one to two weeks after sending your
registration order. It will be necessary to log on as a new user, but simply
mention the reason for your call in a message to the Sysop and you will be
given access as soon as possible to download your registered version of CLFB.
Cost:
$10 Registration
+$0
----------------
$10 total
If you choose option #2, you may keep the disk we send you, or you
may return it to us. If you choose to return it, we will send you upgrades of
CLFB (registered in your name). Please print out the enclosed file called
"REGISTER.TXT" (Use "COPY REGISTER.TXT PRN" from DOS) and fill it out. Then
send it to:
Stephen David
6030 Fort Hunt Road
Alexandria, VA 22307
We suggest that you do not send cash, rather checks or money orders.
Please make all checks payable to Stephen David. Allow up to four weeks for
delivery. Please register! It keeps us in business and allows us to keep
making great Crunchware software! Thank you for your support.
Credits:
~~~~~~~~
Programmer and Refiner: Infinity
Grunt Worker and Idea Man: Maelstrom
Alpha Testers: The Users of the Temple of Nine
The End
~~~~~~~
We hope you will enjoy Crunch League Football! Keep your eye open for
other great Crunchware products!